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The "Victimizing Games" (10 Intentions)
2011-08-01![]() BenRayfield |
make the universe more interesting. the universe is more interesting when many work together to do more advanced things instead of "victimizing" eachother. | ||||||||||||||||||||||||||
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2011-05-23![]() rg |
to enable others there is nothing holding me back from living my fullest life. | ||||||||||||||||||||||||||
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2011-02-05![]() ladorno |
my intention is to create opulent abundance by august 23, 2011 i recently came to this conclusion that perhaps i have always walked around being a victim. as a child i was a witness to my mother's victim (hood) and other stuff that have an impact from early childhood. i don't want to continue blaming my parents (i thought i stopped doing that). i want a life of abundance and wealth, the ability to go places and do things without worrying about the money. when i had the opportunity to be in the money 10 years ago but i sabotaged the deal and here i am talking about the money again. when do i stop? | ||||||||||||||||||||||||||
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2010-03-17![]() j |
to do business with sensi chocolates. we need to have a highly cooperative environment and be able to play together to untie and move forward in a good way. | ||||||||||||||||||||||||||
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2009-09-20![]() banga |
my intention is to be my true size. to take up space and stop apologizing for myself. to be powerful or small according to what i need. to dissolve my outdated fear of being seen. wow. i know this is what i need to do, but i don't know how. | ||||||||||||||||||||||||||
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2008-12-15![]() anewdawn |
i need to know how to implement the changes, should they be sudden and immediate i get it certain things are dragging me down, zim and uk bus issues | ||||||||||||||||||||||||||
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2008-08-05![]() kickapooscout |
to attract others who are into spiritual growth | ||||||||||||||||||
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2007-08-20![]() j |
be cause time to let go and move beyond any blocks. | ||||||||||||||||||
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2007-08-04![]() Leonardo |
i want to demonstrate simplicity, functionality, and excellence. complexity is at odds with simplicity. clarity is key in approaching a complex challenge and emerging with a simple solution. | ||||||||||||||||||
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2007-06-27![]() jeffk |
find the most significant weakness of the game that we should addressed first. maintain anonymity, privacy, self-directed thinking. don't allow the game to control your thinking! show how the game could be used to manipulate your thinking and how other common manipulation occurs. contrast this with how the game is constructed in a more trustworthy way. demonstrate where scientific thinking has been applied. we are building a positive or meaningful experience rather than a trivial game, so stop focusing so much on the game - focus on the user's experience; walk me through from start to finish. also, tell me what you will do with the words i input here. | ||
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